![]() When your Magicka runs out the sword will disappear back to whatever eldritch realm it hails from. However, maintaining the sword in Nirn is taxing and demands some concentration (drains Magicka). Once awoken and fed a steady diet of intelligent souls it will offer you many powerful abilities.Īs the newly elected " Favored of the Blade," you and the dark weapon are inextricably bound. If the sword deems you worthy, you can take it up and realise that it's not nearly as powerful as when it was used against you. If you can defeat your assailant (hint: fire and silver may be useful) you can try to take up the dark blade. If your nature as the Dragonborn has been uncovered (re: summoned by the Greybeards) and you are powerful enough to warrant some attention (re: level 25), you may be ambushed while wandering Skyrim's wilderness after midnight by a man clad in holy (to some) armor wielding a strange black sword. Inspired by fearsome "double-edged" weapons throughout (mostly) gaming history, namely: Soul Reaver (Legacy of Kain), Blackrazor (DnD), The Black Sword (Ultima) and, of course, Stormbringer (Elric saga, ). Swords and souls leave me alone mod#That's a lot of requirements for a mod that basically adds one sword (and some armor but that's not really the point), but bare with me. LeanWolf's Better-shaped weapons (the mod will still technically work without it, but the sword will probably look odd) - Permission to make this a required file has been acquired It will have access to some of its activated abilities. ![]() Vampire Lords can now summon the sword to fight by itself. STORMBRINGER now unlocks when the Unspoken arrives in your world. Defeating the Unspoken nets a special reward. You will need the sword, fully upgraded to defeat it, along with plenty of potions, powerful armour and magic resistance (very important). Since the Unspoken is now very difficult to encounter it is MUCH more powerful. There are 9 in total, requiring various levels of infamy and other misc. Maybe possible to calm them (still working on it) ![]() Witnessing the sword in action will not affect followers or actors tagged as unique (to avoid breaking quests). Only players should be able to interact with the sword. I'M RELEASING THIS VERSION NOW FOR THE BUG FIXES.
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